Vivactis Hyperfair has launched a ‘medical metaverse’ for healthcare professionals to train, learn and treat real-world clinical cases in a virtual hospital world.
The Vivactis Health Square features customisable, modular and fully-equipped gamification so that organisers can select different equipment, medical staff and patient profiles to create a raft of training scenarios.
The virtual 3D medical gamification platform helps participants to follow their progress, challenges them on specific cases, while letting them discover medical references as well as patient or disease related information.
Clinical cases are made of several steps, such as theoretical questions and decisions regarding tests to run, treatments prescribed or specific medical information to look for, which help users make their final diagnosis. Participants can treat patients as individuals or on a team, and are able to join virtual meetings for discussion and debriefing after each challenge.
A virtual roof-top auditorium has also been added to the hospital, where experts can host training or lectures. This area can also be gamified, making it a celebratory zone, only available to participant avatars who have completed their patient cases so that they can receive their accreditation certification, have a celebratory dance and watch a virtual fireworks display.
To create extra challenges in the Health Square gaming platform, a time limit can be set, forcing participants to solve against the clock with extra time awarded for answering questions along the way. The virtual platform is multi-lingual, supporting participants in English, French, and Dutch.
In the UK, the Vivactis Health Square platform roll-out is being managed by The Virtual Event Company (TVEC).
John Saunders, CEO of TVEC said: “It’s fun, easy and intuitive to use, plus it helps learning by doing. Participants can take notes, join a meeting room for discussion, or debrief in a more didactic way during or at the end of the session. We’re really excited to bring gamification in medical education to the market and make learning more engaging, through resolving virtual patient cases in the Health Square metaverse.”
Vivactis Group acquired Brussels-based virtual exhibition supplier, Hyperfair in January 2020 with a view to developing virtual products for the healthcare, pharmaceutical and medical sectors.
Stephane Schor, managing partner at Vivactis Hyperfair told Digital Event News: “Surgeons and physicians have tested the system and they’re really impressed by, not only the fully equipped surgical rooms but also the non-invasive way in which they can learn and following complicated and technical procedures under true medical conditions.
“This is the first new product in the Hyperfair range. We’ll also be launching a permanent virtual showroom concept for product demonstrations and sales later in the year. All these products will be browser-based, available across desktop and mobile without the need to download an app. I don’t believe that physicians or older users want to learn while wearing a VR headset. That’s the difference in opinion between Meta and I. Time will tell which of us is correct.”